![]() The benchmark measures how many droplets are actually processed and how many are missed. Two drops of water are added every frame and the game is designed to run at 60 frames per second. The complexity of so many droplets of water will exercise the CPU. ![]() The idea here is that while the GPU will be used slightly for the 2D graphics, most of the work will be carried out by the CPU. The second of my two custom benchmarks uses a 2D physics engine to simulate water being poured into a container. Not bad considering that it only has two high performance cores (2 x Cortex-A72) and the rest of the cores use the Cortex-A53 design. While the MediaTek Helio X25 didn’t do too well under AnTuTu or with the Geekbench multi-core test, it certainly has shone in the Geekbench single-core tests as well as the Vellamo benchmark, and now my first benchmark. However the surprise result here is the MediaTek X25, which came in second. My first custom benchmark reflects what we saw earlier with the Kirin 960 coming in first followed by quick times from the Exynos 8890 and the Snapdragon 821.
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